Illustration

Key art illustration for Pest Apocalypse, a game by Kikimora Games.

Illustration commissioned by Aggro Crab to promote their game Another Crab’s Treasure.

Key illustration and character sketches for the game Surmount.

These are my current submissions for My Famicase Exhibition. An exhibit where artists submit covers and ideas for games that will (probably) never be made.

Key art illustration for Ruairi Dorrity’s game Bang Average Football.

A couple of drawings from my abandoned comic Plantland. A romantic comedy and detective story set in a post-post-apocalyptic city.

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Illustrations to help promote the launch of Good Sudoku and Really Bad Chess on AppleArcade in 2021.

Games by Zach Gage & Jack Schlesinger.

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Pokémon Traveler is a limited print run fanbook dedicated to featuring landscapes from all across the Pokemon world! The book feature 50-60 artists and their illustrations of Pokemon landscapes from various regions. Each artist chose one route from the Pokemon games and interpreted it in their own style.

I interpreted Viridian Forest from Red&Blue.

 
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If you thought the N64 controller was wacky; I present: A set of entirely normal video game controllers for home entertainment.

It’s not sex toys.

Created for Webbhallens Christmas charity event 2017. (a Tony Hawk-signed skateboard sold for less than this picture in the same auction!)

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Official key art for Something We Made’s game TOEM. Inspired by Swedish landscapes and John Bauer paintings.

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Don’t Starve illustration for the first volume of the Indie G Zine in 2016.

Organised by Julián Quijano.